# Picasso

Picasso (opens new window) is an image library for Android. It's created and maintained by Square (opens new window). It simplifies the process of displaying images from external locations. The library handles every stage of the process, from the initial HTTP request to the caching of the image. In many cases, only a few lines of code are required to implement this neat library.

# Circular Avatars with Picasso

Here is an example Picasso Circle Transform class based on the original (opens new window), with the addition of a thin border, and also includes functionality for an optional separator for stacking:

import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;

import com.squareup.picasso.Transformation;

public class CircleTransform implements Transformation {

    boolean mCircleSeparator = false;

    public CircleTransform(){
    }

    public CircleTransform(boolean circleSeparator){
        mCircleSeparator = circleSeparator;
    }

    @Override
    public Bitmap transform(Bitmap source) {
        int size = Math.min(source.getWidth(), source.getHeight());

        int x = (source.getWidth() - size) / 2;
        int y = (source.getHeight() - size) / 2;

        Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, size, size);

        if (squaredBitmap != source) {
            source.recycle();
        }

        Bitmap bitmap = Bitmap.createBitmap(size, size, source.getConfig());

        Canvas canvas = new Canvas(bitmap);
        BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
        Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.DITHER_FLAG | Paint.FILTER_BITMAP_FLAG);
        paint.setShader(shader);

        float r = size/2f;
        canvas.drawCircle(r, r, r-1, paint);

        // Make the thin border:
        Paint paintBorder = new Paint();
        paintBorder.setStyle(Style.STROKE);
        paintBorder.setColor(Color.argb(84,0,0,0));
        paintBorder.setAntiAlias(true);
        paintBorder.setStrokeWidth(1);
        canvas.drawCircle(r, r, r-1, paintBorder);

        // Optional separator for stacking:
        if (mCircleSeparator) {
            Paint paintBorderSeparator = new Paint();
            paintBorderSeparator.setStyle(Style.STROKE);
            paintBorderSeparator.setColor(Color.parseColor("#ffffff"));
            paintBorderSeparator.setAntiAlias(true);
            paintBorderSeparator.setStrokeWidth(4);
            canvas.drawCircle(r, r, r+1, paintBorderSeparator);
        }

        squaredBitmap.recycle();
        return bitmap;
    }

    @Override
    public String key() {
        return "circle";
    }
}

Here is how to use it when loading an image (assuming this is an Activity Context, and url is a String with the url of the image to load):

ImageView ivAvatar = (ImageView) itemView.findViewById(R.id.avatar);
Picasso.with(this).load(url)
    .fit()
    .transform(new CircleTransform())
    .into(ivAvatar);

Result:

enter image description here (opens new window)

For use with the separator, give true to the constructor for the top image:

ImageView ivAvatar = (ImageView) itemView.findViewById(R.id.avatar);
Picasso.with(this).load(url)
    .fit()
    .transform(new CircleTransform(true))
    .into(ivAvatar);

Result (two ImageViews in a FrameLayout):

enter image description here (opens new window)

# Adding Picasso Library to your Android Project

From the official documentation (opens new window):

# Gradle.

dependencies {
 compile "com.squareup.picasso:picasso:2.5.2"
}

# Maven:

<dependency>
  <groupId>com.squareup.picasso</groupId>
  <artifactId>picasso</artifactId>
  <version>2.5.2</version>
</dependency>

# Placeholder and Error Handling

Picasso supports both download and error placeholders as optional features. Its also provides callbacks for handling the download result.

Picasso.with(context)
  .load("YOUR IMAGE URL HERE")
  .placeholder(Your Drawable Resource)   //this is optional the image to display while the url image is downloading
  .error(Your Drawable Resource)         //this is also optional if some error has occurred in downloading the image this image would be displayed
  .into(imageView, new Callback(){
     @Override
        public void onSuccess() {}

        @Override
        public void onError() {}
   });

A request will be retried three times before the error placeholder is shown.

# Re-sizing and Rotating

Picasso.with(context)
 .load("YOUR IMAGE URL HERE")        
 .placeholder(DRAWABLE RESOURCE)   // optional        
 .error(DRAWABLE RESOURCE)         // optional        
 .resize(width, height)            // optional        
 .rotate(degree)                   // optional        
 .into(imageView);

# Disable cache in Picasso

Picasso.with(context)
.load(uri)
.networkPolicy(NetworkPolicy.NO_CACHE)
.memoryPolicy(MemoryPolicy.NO_CACHE)
.placeholder(R.drawable.placeholder)
.into(imageView);

# Using Picasso as ImageGetter for Html.fromHtml

Using Picasso as ImageGetter (opens new window) for Html.fromHtml (opens new window)

public class PicassoImageGetter implements Html.ImageGetter {

private TextView textView;

private Picasso picasso;

public PicassoImageGetter(@NonNull Picasso picasso, @NonNull TextView textView) {
    this.picasso = picasso;
    this.textView = textView;
}

@Override
public Drawable getDrawable(String source) {
    Log.d(PicassoImageGetter.class.getName(), "Start loading url " + source);

    BitmapDrawablePlaceHolder drawable = new BitmapDrawablePlaceHolder();

    picasso
            .load(source)
            .error(R.drawable.connection_error)
            .into(drawable);

    return drawable;
}

private class BitmapDrawablePlaceHolder extends BitmapDrawable implements Target {

    protected Drawable drawable;

    @Override
    public void draw(final Canvas canvas) {
        if (drawable != null) {
            checkBounds();
            drawable.draw(canvas);
        }
    }

    public void setDrawable(@Nullable Drawable drawable) {
        if (drawable != null) {
            this.drawable = drawable;
            checkBounds();
        }
    }

    private void checkBounds() {
        float defaultProportion = (float) drawable.getIntrinsicWidth() / (float) drawable.getIntrinsicHeight();
        int width = Math.min(textView.getWidth(), drawable.getIntrinsicWidth());
        int height = (int) ((float) width / defaultProportion);

        if (getBounds().right != textView.getWidth() || getBounds().bottom != height) {

            setBounds(0, 0, textView.getWidth(), height); //set to full width

            int halfOfPlaceHolderWidth = (int) ((float) getBounds().right / 2f);
            int halfOfImageWidth = (int) ((float) width / 2f);

            drawable.setBounds(
                    halfOfPlaceHolderWidth - halfOfImageWidth, //centering an image
                    0,
                    halfOfPlaceHolderWidth + halfOfImageWidth,
                    height);

            textView.setText(textView.getText()); //refresh text
        }
    }

    //------------------------------------------------------------------//

    @Override
    public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
        setDrawable(new BitmapDrawable(Application.getContext().getResources(), bitmap));
    }

    @Override
    public void onBitmapFailed(Drawable errorDrawable) {
        setDrawable(errorDrawable);
    }

    @Override
    public void onPrepareLoad(Drawable placeHolderDrawable) {
        setDrawable(placeHolderDrawable);
    }

    //------------------------------------------------------------------//

}
}

The usage is simple:

Html.fromHtml(textToParse, new PicassoImageGetter(picasso, textViewTarget), null);

# Loading Image from external Storage

String filename = "image.png";
String imagePath = getExternalFilesDir() + "/" + filename;

Picasso.with(context)
    .load(new File(imagePath))
    .into(imageView);

# Downloading image as Bitmap using Picasso

If you want to Download image as Bitmap using Picasso following code will help you:

Picasso.with(mContext)
        .load(ImageUrl)
        .into(new Target() {
            @Override
            public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
               // Todo: Do something with your bitmap here
            }

            @Override
            public void onBitmapFailed(Drawable errorDrawable) {
            }

            @Override
            public void onPrepareLoad(Drawable placeHolderDrawable) {
            }
        });

# Cancelling Image Requests using Picasso

In certain cases we need to cancel an image download request in Picasso before the download has completed.

This could happen for various reasons, for example if the parent view transitioned to some other view before the image download could be completed.

In this case, you can cancel the image download request using the cancelRequest() method:

ImageView imageView; 

//......

Picasso.with(imageView.getContext()).cancelRequest(imageView);

# Try offline disk cache first, then go online and fetch the image

first add the OkHttp to the gradle build file of the app module

compile 'com.squareup.picasso:picasso:2.5.2'
compile 'com.squareup.okhttp:okhttp:2.4.0'
compile 'com.jakewharton.picasso:picasso2-okhttp3-downloader:1.0.2'

Then make a class extending Application

import android.app.Application;

import com.squareup.picasso.OkHttpDownloader;
import com.squareup.picasso.Picasso;

public class Global extends Application {
    @Override
    public void onCreate() {
        super.onCreate();

        Picasso.Builder builder = new Picasso.Builder(this);
        builder.downloader(new OkHttpDownloader(this,Integer.MAX_VALUE));
        Picasso built = builder.build();
        built.setIndicatorsEnabled(true);
        built.setLoggingEnabled(true);
        Picasso.setSingletonInstance(built);

    }
}

add it to the Manifest file as follows :

<application
        android:name=".Global"
        .. >

</application>

Normal Usage

Picasso.with(getActivity())
.load(imageUrl)
.networkPolicy(NetworkPolicy.OFFLINE)
.into(imageView, new Callback() {
    @Override
    public void onSuccess() {
        //Offline Cache hit
    }

    @Override
    public void onError() {
        //Try again online if cache failed
        Picasso.with(getActivity())
                .load(imageUrl)
                .error(R.drawable.header)
                .into(imageView, new Callback() {
            @Override
            public void onSuccess() {
                 //Online download
            }

            @Override
            public void onError() {
                Log.v("Picasso","Could not fetch image");
            }
        });
    }
});

Link to original answer (opens new window)

# Remarks

Picasso is a powerful image downloading and caching library for Android.
Follow this example (opens new window) to add the library to your project.

Websites: