# Layouts
A layout defines the visual structure for a user interface, such as an activity or widget.
A layout is declared in XML, including screen elements that will appear in it. Code can be added to the application to modify the state of screen objects at runtime, including those declared in XML.
# Gravity and layout gravity
android:layout_gravity
android:gravity
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:orientation="vertical">
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_weight="1"
android:orientation="vertical"
android:layout_gravity="left"
android:gravity="center_vertical">
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/first"
android:background="@color/colorPrimary"
android:gravity="left"/>
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/second"
android:background="@color/colorPrimary"
android:gravity="center"/>
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/third"
android:background="@color/colorPrimary"
android:gravity="right"/>
</LinearLayout>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_weight="1"
android:orientation="vertical"
android:layout_gravity="center"
android:gravity="center_vertical">
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/first"
android:background="@color/colorAccent"
android:gravity="left"/>
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/second"
android:background="@color/colorAccent"
android:gravity="center"/>
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/third"
android:background="@color/colorAccent"
android:gravity="right"/>
</LinearLayout>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_weight="1"
android:orientation="vertical"
android:layout_gravity="right"
android:gravity="center_vertical">
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/first"
android:background="@color/colorPrimaryDark"
android:gravity="left"/>
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/second"
android:background="@color/colorPrimaryDark"
android:gravity="center"/>
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/third"
android:background="@color/colorPrimaryDark"
android:gravity="right"/>
</LinearLayout>
</LinearLayout>
Which gets rendered as following:
# CoordinatorLayout Scrolling Behavior
An enclosing CoordinatorLayout
can be used to achieve Material Design Scrolling Effects (opens new window) when using inner layouts that support Nested Scrolling, such as NestedScrollView
(opens new window) or RecyclerView
(opens new window).
For this example:
Here is the layout xml file used in an Activity:
<android.support.design.widget.CoordinatorLayout
android:id="@+id/main_layout"
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<android.support.design.widget.AppBarLayout
android:id="@+id/appBarLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:elevation="6dp">
<android.support.v7.widget.Toolbar
android:id="@+id/toolbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:background="?attr/colorPrimary"
android:minHeight="?attr/actionBarSize"
android:theme="@style/ThemeOverlay.AppCompat.Dark.ActionBar"
app:popupTheme="@style/ThemeOverlay.AppCompat.Light"
app:elevation="0dp"
app:layout_scrollFlags="scroll|enterAlways"
/>
<android.support.design.widget.TabLayout
android:id="@+id/tab_layout"
app:tabMode="fixed"
android:layout_below="@+id/toolbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="?attr/colorPrimary"
app:elevation="0dp"
app:tabTextColor="#d3d3d3"
android:minHeight="?attr/actionBarSize"
/>
</android.support.design.widget.AppBarLayout>
<android.support.v4.view.ViewPager
android:id="@+id/viewpager"
android:layout_below="@+id/tab_layout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:layout_behavior="@string/appbar_scrolling_view_behavior"
/>
</android.support.design.widget.CoordinatorLayout>
Result:
# LayoutParams
Every single ViewGroup
(opens new window) (e.g. LinearLayout
(opens new window), RelativeLayout
(opens new window), CoordinatorLayout
(opens new window), etc.) needs to store information about its children's properties. About the way its children are being laid out in the ViewGroup
. This information is stored in objects of a wrapper class ViewGroup.LayoutParams
.
To include parameters specific to a particular layout type, ViewGroups
use subclasses of ViewGroup.LayoutParams
class.
E.g. for
LinearLayout
it'sLinearLayout.LayoutParams
(opens new window)RelativeLayout
it'sRelativeLayout.LayoutParams
(opens new window)CoordinatorLayout
it'sCoordinatorLayout.LayoutParams
(opens new window)- ...
Most of ViewGroups
reutilize the ability to set margins
for their children, so they do not subclass ViewGroup.LayoutParams
directly, but they subclass ViewGroup.MarginLayoutParams
(opens new window) instead (which itself is a subclass of ViewGroup.LayoutParams
).
LayoutParams
in xml
LayoutParams
objects are created based on the inflated layout xml
file.
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<TextView
android:layout_width="wrap_content"
android:layout_height="50dp"
android:layout_gravity="right"
android:gravity="bottom"
android:text="Example text"
android:textColor="@android:color/holo_green_dark"/>
<ImageView
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:background="@android:color/holo_green_dark"
android:scaleType="centerInside"
android:src="@drawable/example"/>
</LinearLayout>
All parameters that begin with layout_
specify how the enclosing layout should work. When the layout is inflated, those parameters are wrapped in a proper LayoutParams
object, that later will be used by the Layout
to properly position a particular View
within the ViewGroup
. Other attributes of a View
are directly View
-related and are processed by the View
itself.
For TextView
:
layout_width
,layout_height
andlayout_gravity
will be stored in aLinearLayout.LayoutParams
object and used by theLinearLayout
gravity
,text
andtextColor
will be used by theTextView
itself
For ImageView
:
layout_width
,layout_height
andlayout_weight
will be stored in aLinearLayout.LayoutParams
object and used by theLinearLayout
background
,scaleType
andsrc
will be used by theImageView
itself
Getting LayoutParams
object
getLayoutParams
(opens new window) is a View's
method that allows to retrieve a current LayoutParams
object.
Because the LayoutParams
object is directly related to the enclosing ViewGroup
, this method will return a non-null value only when View
is attached to the ViewGroup
. You need to bare in mind that this object might not be present at all times. Especially you should not depend on having it inside View's
constructor.
public class ExampleView extends View {
public ExampleView(Context context) {
super(context);
setupView(context);
}
public ExampleView(Context context, AttributeSet attrs) {
super(context, attrs);
setupView(context);
}
public ExampleView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
setupView(context);
}
private void setupView(Context context) {
if (getLayoutParams().height == 50){ // DO NOT DO THIS!
// This might produce NullPointerException
doSomething();
}
}
//...
}
If you want to depend on having LayoutParams
object, you should use onAttachedToWindow
method instead.
public class ExampleView extends View {
public ExampleView(Context context) {
super(context);
}
public ExampleView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public ExampleView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
if (getLayoutParams().height == 50) { // getLayoutParams() will NOT return null here
doSomething();
}
}
//...
}
Casting LayoutParams
object
You might need to use features that are specific to a particular ViewGroup
(e.g. you might want to programmatically change rules of a RelativeLayout
). For that purpose you will need to know how to properly cast the ViewGroup.LayoutParams
object.
This might be a bit confusing when getting a LayoutParams
object for a child View
that actually is another ViewGroup
.
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/outer_layout"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<FrameLayout
android:id="@+id/inner_layout"
android:layout_width="match_parent"
android:layout_height="50dp"
android:layout_gravity="right"/>
</LinearLayout>
IMPORTANT: The type of LayoutParams
object is directly related to the type of the ENCLOSING ViewGroup
.
Incorrect casting:
FrameLayout innerLayout = (FrameLayout)findViewById(R.id.inner_layout);
FrameLayout.LayoutParams par = (FrameLayout.LayoutParams) innerLayout.getLayoutParams();
// INCORRECT! This will produce ClassCastException
Correct casting:
FrameLayout innerLayout = (FrameLayout)findViewById(R.id.inner_layout);
LinearLayout.LayoutParams par = (LinearLayout.LayoutParams) innerLayout.getLayoutParams();
// CORRECT! the enclosing layout is a LinearLayout
# Percent Layouts
The Percent Support Library (opens new window) provides PercentFrameLayout
(opens new window) and PercentRelativeLayout
(opens new window), two ViewGroups that provide an easy way to specify View dimensions and margins in terms of a percentage of the overall size.
You can use the Percent Support Library by adding the following to your dependencies.
compile 'com.android.support:percent:25.3.1'
If you wanted to display a view that fills the screen horizontally but only half the screen vertically you would do thie following.
<android.support.percent.PercentFrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
app:layout_widthPercent="100%"
app:layout_heightPercent="50%"
android:background="@android:color/black" />
<android.support.percent.PercentFrameLayout>
You can also define the percentages in a separate XML file with code such as:
<fraction name="margin_start_percent">25%</fraction>
And refer to them in your layouts with @fraction/margin_start_percent
.
They also contain the ability to set a custom aspect ratio via app:layout_aspectRatio
.
This allows you to set only a single dimension, such as only the width, and the height will be automatically determined based on the aspect ratio you’ve defined, whether it is 4:3 or 16:9 or even a square 1:1 aspect ratio.
For example:
<ImageView
app:layout_widthPercent="100%"
app:layout_aspectRatio="178%"
android:scaleType="centerCrop"
android:src="@drawable/header_background"/>
# View Weight
One of the most used attribute for LinearLayout (opens new window) is the weight (opens new window) of its child views. Weight defines how much space a view will consume compared to other views within a LinearLayout.
Weight is used when you want to give specific screen space to one component compared to other.
Key Properties:
[`layout_weight`](https://developer.android.com/reference/android/widget/LinearLayout.LayoutParams.html#attr_android:layout_weight) specifies the amount of space out of the total weight sum the widget will occupy.
Code:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal"
android:weightSum="4">
<EditText
android:layout_weight="2"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:text="Type Your Text Here" />
<Button
android:layout_weight="1"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:text="Text1" />
<Button
android:layout_weight="1"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:text="Text1" />
</LinearLayout>
The output is:
Now even if the size of the device is larger, the EditText will take 2/4 of the screen's space. Hence the look of your app is seen consistent across all screens.
Note:
Here the layout_width
is kept 0dp
as the widget space is divided horizontally. If the widgets are to be aligned vertically layout_height
will be set to 0dp
. This is done to increase the efficiency of the code because at runtime the system won't attempt to calculate the width or height respectively as this is managed by the weight. If you instead used wrap_content
the system would attempt to calculate the width/height first before applying the weight attribute which causes another calculation cycle.
# Creating LinearLayout programmatically
Hierarchy
- LinearLayout(horizontal)
- ImageView
- LinearLayout(vertical)
- TextView
- TextView
Code
LinearLayout rootView = new LinearLayout(context);
rootView.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
rootView.setOrientation(LinearLayout.HORIZONTAL);
// for imageview
ImageView imageView = new ImageView(context);
// for horizontal linearlayout
LinearLayout linearLayout2 = new LinearLayout(context);
linearLayout2.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
linearLayout2.setOrientation(LinearLayout.VERTICAL);
TextView tv1 = new TextView(context);
TextView tv2 = new TextView(context);
// add 2 textview to horizontal linearlayout
linearLayout2.addView(tv1);
linearLayout2.addView(tv2);
// finally, add imageview and horizontal linearlayout to vertical linearlayout (rootView)
rootView.addView(imageView);
rootView.addView(linearLayout2);
# LinearLayout
The LinearLayout (opens new window) is a ViewGroup
that arranges its children in a single column or a single row. The orientation can be set by calling the method setOrientation()
(opens new window) or using the xml attribute android:orientation
(opens new window).
- Vertical orientation :
android:orientation="vertical"
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent">
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/app_name" />
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@android:string/cancel" />
</LinearLayout>
Here is a screenshot how this will look like:
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/app_name" />
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@android:string/cancel" />
The LinearLayout
also supports assigning a weight (opens new window) to individual children with the android:layout_weight
attribute.
# RelativeLayout
RelativeLayout
(opens new window) is a ViewGroup
that displays child views in relative positions.
By default, all child views are drawn at the top-left of the layout, so you must define the position of each view using the various layout properties available from RelativeLayout.LayoutParams
(opens new window).
The value for each layout property is either a boolean to enable a layout position relative to the parent RelativeLayout or an ID that references another view in the layout against which the view should be positioned.
Example:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/imageView"
android:src="@mipmap/ic_launcher" />
<EditText
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/editText"
android:layout_toRightOf="@+id/imageView"
android:layout_toEndOf="@+id/imageView"
android:hint="@string/hint" />
</RelativeLayout>
Here is a screenshot how this will look like:
# GridLayout
GridLayout, as the name suggests is a layout used to arrange Views in a grid. A GridLayout divides itself into columns and rows. As you can see in the example below, the amount of columns and/or rows is specified by the properties columnCount
and rowCount
. Adding Views to this layout will add the first view to the first column, the second view to the second column, and the third view to the first column of the second row.
<?xml version="1.0" encoding="utf-8"?>
<GridLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:columnCount="2"
android:rowCount="2">
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/first"
android:background="@color/colorPrimary"
android:layout_margin="@dimen/default_margin" />
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/second"
android:background="@color/colorPrimary"
android:layout_margin="@dimen/default_margin" />
<TextView
android:layout_width="@dimen/fixed"
android:layout_height="wrap_content"
android:text="@string/third"
android:background="@color/colorPrimary"
android:layout_margin="@dimen/default_margin" />
</GridLayout>
# FrameLayout
FrameLayout
(opens new window) is designed to block out an area on the screen to display a single item.
You can, however, add multiple children to a FrameLayout and control their position within the FrameLayout by assigning gravity to each child, using the android:layout_gravity (opens new window) attribute.
Generally, FrameLayout
is used to hold a single child view. Common use cases are creating place holders for inflating Fragments
in Activity
, overlapping views or applying foreground to the views.
Example:
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:src="@drawable/nougat"
android:scaleType="fitCenter"
android:layout_height="match_parent"
android:layout_width="match_parent"/>
<TextView
android:text="FrameLayout Example"
android:textSize="30sp"
android:textStyle="bold"
android:layout_height="match_parent"
android:layout_width="match_parent"
android:gravity="center"/>
</FrameLayout>
It will look like this:
# CoordinatorLayout
The CoordinatorLayout
(opens new window) is a container somewhat similar to FrameLayout
but with extra capabilities, it is called super-powered FrameLayout
in the official documentation.
By attaching a CoordinatorLayout.Behavior
(opens new window) to a direct child of CoordinatorLayout, you’ll be able to intercept touch events, window insets, measurement, layout, and nested scrolling.
In order to use it, you will first have to add a dependency for the support library in your gradle file:
compile 'com.android.support:design:25.3.1'
The number of the latest version of the library may be found here (opens new window)
One practical use case of the CoordinatorLayout
is creating a view with a FloatingActionButton
. In this specific case, we will create a RecyclerView
with a SwipeRefreshLayout
and a FloatingActionButton
on top of that. Here's how you can do that:
<?xml version="1.0" encoding="utf-8"?>
<android.support.design.widget.CoordinatorLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/coord_layout"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal">
<android.support.v4.widget.SwipeRefreshLayout
android:id="@+id/swipe_refresh_layout"
android:layout_width="match_parent"
android:layout_height="match_parent">
<android.support.v7.widget.RecyclerView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/recycler_view"/>
</android.support.v4.widget.SwipeRefreshLayout>
<android.support.design.widget.FloatingActionButton
android:id="@+id/fab"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:clickable="true"
android:color="@color/colorAccent"
android:src="@mipmap/ic_add_white"
android:layout_gravity="end|bottom"
app:layout_anchorGravity="bottom|right|end"/>
</android.support.design.widget.CoordinatorLayout>
Notice how the FloatingActionButton is anchored to the CoordinatorLayout with app:layout_anchor="@id/coord_layout"
# Syntax
- android:gravity="top|bottom|left|right|center_vertical|fill_vertical|center_horizontal|fill_horizontal|center|fill|clip_vertical|clip_horizontal|start|end"
- android:layout_gravity="top|bottom|left|right|center_vertical|fill_vertical|center_horizontal|fill_horizontal|center|fill|clip_vertical|clip_horizontal|start|end"
# Remarks
# LayoutParams and Layout_ Attributes
# Performance impact from using RelativeLayouts near the top of your view hierarchy
As explained in this article on performance in Android (opens new window), a RelativeLayout
requires two layout passes to render properly. For complex view hierarchies, this can have a significant impact on performance. Nesting RelativeLayouts
makes this problem even worse, because every RelativeLayout
causes the number of layout passes to go up.