# Button
# Using the same click event for one or more Views in the XML
When we create any View in layout, we can use the android:onClick attribute to reference a method in the associated activity or fragment to handle the click events.
XML Layout
<Button android:id="@+id/button"
...
// onClick should reference the method in your activity or fragment
android:onClick="doSomething" />
// Note that this works with any class which is a subclass of View, not just Button
<ImageView android:id="@+id/image"
...
android:onClick="doSomething" />
Activity/fragment code
In your code, create the method you named, where v will be the view that was touched, and do something for each view that calls this method.
public void doSomething(View v) {
switch(v.getId()) {
case R.id.button:
// Button was clicked, do something.
break;
case R.id.image:
// Image was clicked, do something else.
break;
}
}
If you want, you can also use different method for each View (in this case, of course, you don't have to check for the ID).
# inline onClickListener
Say we have a button (we can create it programmatically, or bind it from a view using findViewbyId(), etc...)
Button btnOK = (...)
Now, create an anonymous class and set it inline.
btnOk.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// Do stuff here...
}
});
# Defining external Listener
# When should I use it
- When the code inside an inline listener is too big and your method / class becomes ugly and hard to read
- You want to perform same action in various elements (view) of your app
To achieve this you need to create a class implementing one of the listeners in the View API (opens new window).
For example, give help when long click on any element:
public class HelpLongClickListener implements View.OnLongClickListener
{
public HelpLongClickListener() {
}
@Override
public void onLongClick(View v) {
// show help toast or popup
}
}
Then you just need to have an attribute or variable in your Activity
to use it:
HelpLongClickListener helpListener = new HelpLongClickListener(...);
button1.setOnClickListener(helpListener);
button2.setOnClickListener(helpListener);
label.setOnClickListener(helpListener);
button1.setOnClickListener(helpListener);
NOTE: defining listeners in separated class has one disadvantage, it cannot access class fields directly, so you need to pass data (context, view) through constructor unless you make attributes public or define geters.
# Customizing Button style
There are many possible ways of customizing the look of a Button. This example presents several options:
Option 0: Use ThemeOverlay (currently the easiest/quickest way)
Create a new style in your styles file:
styles.xml
<resources>
<style name=“mybutton” parent=”ThemeOverlay.AppCompat.Ligth”>
<!-- customize colorButtonNormal for the disable color -->
<item name="colorButtonNormal">@color/colorbuttonnormal</item>
<!-- customize colorAccent for the enabled color -->
<item name="colorButtonNormal">@color/coloraccent</item>
</style>
</resources>
Then in the layout where you place your button (e.g. MainActivity):
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center_horizontal"
android:gravity="center_horizontal"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity">
<Button
android:id="@+id/mybutton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello"
android:theme="@style/mybutton"
style="@style/Widget.AppCompat.Button.Colored"/>
</LinearLayout>
Option 1: Create your own button style
In values/styles.xml, create a new style for your button:
styles.xml
<resources>
<style name="mybuttonstyle" parent="@android:style/Widget.Button">
<item name="android:gravity">center_vertical|center_horizontal</item>
<item name="android:textColor">#FFFFFFFF</item>
<item name="android:shadowColor">#FF000000</item>
<item name="android:shadowDx">0</item>
<item name="android:shadowDy">-1</item>
<item name="android:shadowRadius">0.2</item>
<item name="android:textSize">16dip</item>
<item name="android:textStyle">bold</item>
<item name="android:background">@drawable/button</item>
</style>
</resources>
Then in the layout where you place your button (e.g. in MainActivity):
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center_horizontal"
android:gravity="center_horizontal"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity">
<Button
android:id="@+id/mybutton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello"
android:theme="@style/mybuttonstyle"/>
</LinearLayout>
Option 2: Assign a drawable for each of your button states
Create an xml file into drawable folder called 'mybuttondrawable.xml' to define the drawable resource of each of your button states:
drawable/mybutton.xml
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:state_enabled="false"
android:drawable="@drawable/mybutton_disabled" />
<item
android:state_pressed="true"
android:state_enabled="true"
android:drawable="@drawable/mybutton_pressed" />
<item
android:state_focused="true"
android:state_enabled="true"
android:drawable="@drawable/mybutton_focused" />
<item
android:state_enabled="true"
android:drawable="@drawable/mybutton_enabled" />
</selector>
Each of those drawables may be images (e.g. mybutton_disabled.png) or xml files defined by you and stored in the drawables folder. For instance:
drawable/mybutton_disabled.xml
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle">
<gradient
android:startColor="#F2F2F2"
android:centerColor="#A4A4A4"
android:endColor="#F2F2F2"
android:angle="90"/>
<padding android:left="7dp"
android:top="7dp"
android:right="7dp"
android:bottom="7dp" />
<stroke
android:width="2dip"
android:color="#FFFFFF" />
<corners android:radius= "8dp" />
</shape>
Then in the layout where you place your button (e.g. MainActivity):
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center_horizontal"
android:gravity="center_horizontal"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity">
<Button
android:id="@+id/mybutton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello"
android:background="@drawable/mybuttondrawable"/>
</LinearLayout>
Option 3: Add your button style to your App theme
You can override the default android button style in the definition of your app theme (in values/styles.xml).
styles.xml
<resources>
<style name="AppTheme" parent="android:Theme">
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
<item name="android:button">@style/mybutton</item>
</style>
<style name="mybutton" parent="android:style/Widget.Button">
<item name="android:gravity">center_vertical|center_horizontal</item>
<item name="android:textColor">#FFFFFFFF</item>
<item name="android:shadowColor">#FF000000</item>
<item name="android:shadowDx">0</item>
<item name="android:shadowDy">-1</item>
<item name="android:shadowRadius">0.2</item>
<item name="android:textSize">16dip</item>
<item name="android:textStyle">bold</item>
<item name="android:background">@drawable/anydrawable</item>
</style>
</resources>
Option 4: Overlay a color on the default button style programatically
Just find you button in your activity and apply a color filter:
Button mybutton = (Button) findViewById(R.id.mybutton);
mybutton.getBackground().setColorFilter(anycolor, PorterDuff.Mode.MULTIPLY)
You can check different blending modes here (opens new window) and nice examples here (opens new window).
# Using the layout to define a click action
When we create a button in layout, we can use the android:onClick
attribute to reference a method in code to handle clicks.
Button
<Button
android:width="120dp"
android:height="wrap_content"
android:text="Click me"
android:onClick="handleClick" />
Then in your activity, create the handleClick
method.
public void handleClick(View v) {
// Do whatever.
}
# Listening to the long click events
To catch a long click and use it you need to provide appropriate listener to button:
View.OnLongClickListener listener = new View.OnLongClickListener() {
public boolean onLongClick(View v) {
Button clickedButton = (Button) v;
String buttonText = clickedButton.getText().toString();
Log.v(TAG, "button long pressed --> " + buttonText);
return true;
}
};
button.setOnLongClickListener(listener);
# Custom Click Listener to prevent multiple fast clicks
In order to prevent a button from firing multiple times within a short period of time (let's say 2 clicks within 1 second, which may cause serious problems if the flow is not controlled), one can implement a custom SingleClickListener.
This ClickListener sets a specific time interval as threshold (for instance, 1000ms).
When the button is clicked, a check will be ran to see if the trigger was executed in the past amount of time you defined, and if not it will trigger it.
public class SingleClickListener implements View.OnClickListener {
protected int defaultInterval;
private long lastTimeClicked = 0;
public SingleClickListener() {
this(1000);
}
public SingleClickListener(int minInterval) {
this.defaultInterval = minInterval;
}
@Override
public void onClick(View v) {
if (SystemClock.elapsedRealtime() - lastTimeClicked < defaultInterval) {
return;
}
lastTimeClicked = SystemClock.elapsedRealtime();
performClick(v);
}
public abstract void performClick(View v);
}
And in the class, the SingleClickListener is associated to the Button at stake
myButton = (Button) findViewById(R.id.my_button);
myButton.setOnClickListener(new SingleClickListener() {
@Override
public void performClick(View view) {
// do stuff
}
});
# Syntax
- android:onClick="methodname"
- button.setOnClickListener(new OnClickListener(){...});
- public class classname implements View.OnLongClickListener