# Loader
Loader is good choice for prevent memory leak if you want to load data in background when oncreate method is called. For example when we execute Asynctask in oncreate method and we rotate the screen so the activity will recreate which will execute another AsyncTask again, so probably two Asyntask running in parallel together rather than like loader which will continue the background process we executed before.
# Basic AsyncTaskLoader
AsyncTaskLoader
is an abstract Loader
that provides an AsyncTask
to do the work.
Here some basic implementation:
final class BasicLoader extends AsyncTaskLoader<String> {
public BasicLoader(Context context) {
super(context);
}
@Override
public String loadInBackground() {
// Some work, e.g. load something from internet
return "OK";
}
@Override
public void deliverResult(String data) {
if (isStarted()) {
// Deliver result if loader is currently started
super.deliverResult(data);
}
}
@Override
protected void onStartLoading() {
// Start loading
forceLoad();
}
@Override
protected void onStopLoading() {
cancelLoad();
}
@Override
protected void onReset() {
super.onReset();
// Ensure the loader is stopped
onStopLoading();
}
}
Typically Loader
is initialized within the activity's onCreate()
method, or within the fragment's onActivityCreated()
. Also usually activity or fragment implements LoaderManager.LoaderCallbacks
interface:
public class MainActivity extends Activity implements LoaderManager.LoaderCallbacks<String> {
// Unique id for loader
private static final int LDR_BASIC_ID = 1;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Initialize loader; Some data can be passed as second param instead of Bundle.Empty
getLoaderManager().initLoader(LDR_BASIC_ID, Bundle.EMPTY, this);
}
@Override
public Loader<String> onCreateLoader(int id, Bundle args) {
return new BasicLoader(this);
}
@Override
public void onLoadFinished(Loader<String> loader, String data) {
Toast.makeText(this, data, Toast.LENGTH_LONG).show();
}
@Override
public void onLoaderReset(Loader<String> loader) {
}
}
In this example, when loader completed, toast with result will be shown.
# AsyncTaskLoader with cache
It's a good practice to cache loaded result to avoid multiple loading of same data.
To invalidate cache onContentChanged()
should be called. If loader has been already started, forceLoad()
will be called, otherwise (if loader in stopped state) loader will be able to understand content change with takeContentChanged()
check.
Remark: onContentChanged()
must be called from the process's main thread.
Javadocs says about takeContentChanged():
Take the current flag indicating whether the loader's content had changed while it was stopped. If it had, true is returned and the flag is cleared.
public abstract class BaseLoader<T> extends AsyncTaskLoader<T> {
// Cached result saved here
private final AtomicReference<T> cache = new AtomicReference<>();
public BaseLoader(@NonNull final Context context) {
super(context);
}
@Override
public final void deliverResult(final T data) {
if (!isReset()) {
// Save loaded result
cache.set(data);
if (isStarted()) {
super.deliverResult(data);
}
}
}
@Override
protected final void onStartLoading() {
// Register observers
registerObserver();
final T cached = cache.get();
// Start new loading if content changed in background
// or if we never loaded any data
if (takeContentChanged() || cached == null) {
forceLoad();
} else {
deliverResult(cached);
}
}
@Override
public final void onStopLoading() {
cancelLoad();
}
@Override
protected final void onReset() {
super.onReset();
onStopLoading();
// Clear cache and remove observers
cache.set(null);
unregisterObserver();
}
/* virtual */
protected void registerObserver() {
// Register observers here, call onContentChanged() to invalidate cache
}
/* virtual */
protected void unregisterObserver() {
// Remove observers
}
}
# Reloading
To invalidate your old data and restart existing loader you can use restartLoader()
(opens new window) method:
private void reload() {
getLoaderManager().reastartLoader(LOADER_ID, Bundle.EMPTY, this);
}
# Pass parameters using a Bundle
You can pass parameters by Bundle:
Bundle myBundle = new Bundle();
myBundle.putString(MY_KEY, myValue);
Get the value in onCreateLoader:
@Override
public Loader<String> onCreateLoader(int id, final Bundle args) {
final String myParam = args.getString(MY_KEY);
...
}
# Parameters
Class | Description |
---|---|
LoaderManager (opens new window) | An abstract class associated with an Activity (opens new window) or Fragment (opens new window) for managing one or more Loader instances. |
LoaderManager.LoaderCallbacks (opens new window) | A callback interface for a client to interact with the LoaderManager. |
Loader (opens new window) | An abstract class that performs asynchronous loading of data. |
AsyncTaskLoader (opens new window) | Abstract loader that provides an AsyncTask (opens new window) to do the work. |
CursorLoader (opens new window) | A subclass of AsyncTaskLoader that queries the ContentResolver and returns a Cursor. |
# Remarks
Introduced in Android 3.0, loaders make it easy to asynchronously load data in an activity or fragment. Loaders have these characteristics:
- They are available to every Activity (opens new window) and Fragment (opens new window).
- They provide asynchronous loading of data.
- They monitor the source of their data and deliver new results when the content changes.
- They automatically reconnect to the last loader's cursor when being recreated after a configuration change. Thus, they don't need to re-query their data.