# AudioManager
# Requesting Transient Audio Focus
audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
audioManager.requestAudioFocus(audioListener, AudioManager.STREAM_MUSIC, AudioManager.AUDIOFOCUS_GAIN_TRANSIENT);
changedListener = new AudioManager.OnAudioFocusChangeListener() {
@Override
public void onAudioFocusChange(int focusChange) {
if (focusChange == AudioManager.AUDIOFOCUS_GAIN) {
// You now have the audio focus and may play sound.
// When the sound has been played you give the focus back.
audioManager.abandonAudioFocus(changedListener);
}
}
}
# Requesting Audio Focus
audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
audioManager.requestAudioFocus(audioListener, AudioManager.STREAM_MUSIC, AudioManager.AUDIOFOCUS_GAIN);
changedListener = new AudioManager.OnAudioFocusChangeListener() {
@Override
public void onAudioFocusChange(int focusChange) {
if (focusChange == AudioManager.AUDIOFOCUS_GAIN) {
// You now have the audio focus and may play sound.
}
else if (focusChange == AudioManager.AUDIOFOCUS_REQUEST_FAILED) {
// Handle the failure.
}
}
}