# UI Testing

# Accessibility Identifier

# When Accessibility enabled in Utilities

  • Select storyboard.
  • Expand the Utilities
  • Select Identity Inspector
  • Select your element on storyboard
  • Add new Accessibility Identifier (in example addButton)

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# When Accessibility disabled in Utilities

  • Select storyboard.
  • Expand the Utilities
  • Select Identity Inspector
  • Select your element on storyboard
  • Add attribute in User Defined Runtime Attributes
  • For Key Path type - accessibilityIdentifier
  • For Type - `String
  • For Value - new accessibility identifier for your element (in example view)

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# Setting up in UITest file

import XCTest

class StackOverFlowUITests: XCTestCase {

    private let app = XCUIApplication()

    //Views

    private var view: XCUIElement!

    //Buttons

    private var addButton: XCUIElement!


    override func setUp() {
        super.setUp()
    
        app.launch()
    
        //Views
    
        view = app.otherElements["view"]
    
        //Buttons
    
        addButton = app.buttons["addButton"]
    }

    func testMyApp() {

        addButton.tap()
        view.tap()
    }    
}

In [ ] add Accessibility Identifier for element.

# UIView, UIImageView, UIScrollView

let imageView = app.images["imageView"]
let scrollView = app.scrollViews["scrollView"]
let view = app.otherElements["view"]

# UILabel

let label = app.staticTexts["label"]

# UIStackView

let stackView = app.otherElements["stackView"]

# UITableView

let tableView = app.tables["tableView"]

# UITableViewCell

let tableViewCell = tableView.cells["tableViewCell"]

# UITableViewCell elements

let tableViewCellButton = tableView.cells.element(boundBy: 0).buttons["button"]

# UICollectionView

let collectionView = app.collectionViews["collectionView"]

# UIButton, UIBarButtonItem

let button = app.buttons["button"]
let barButtonItem = app.buttons["barButtonItem"]

# UITextField

  • normal UITextField
let textField = app.textFields["textField"]

  • password UITextField
let passwordTextField = app.secureTextFields["passwordTextField"]

# UITextView

let textView = app.textViews["textView"]

# UISwitch

let switch = app.switches["switch"]

# Alerts

let alert = app.alerts["About yourself"] // Title of presented alert

# Adding Test Files to Xcode Project

# When creating the project

You should check "Include UI Tests" in the project creation dialog.

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# After creating the project

If you missed checking UI target while creating project, you could always add test target later.

Setps:

  • While project open go to File -> New -> Target
  • Find iOS UI Testing Bundle

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# Disable animations during UI Testing

In a test you can disable animations by adding in setUp:


   app.launchEnvironment = ["animations": "0"]

Where app is instance of XCUIApplication.

# Lunch and Terminate application while executing

# Lunch application for testing

override func setUp() {
    super.setUp()

    let app = XCUIApplication()

    app.launch()
}

# Terminating application

func testStacOverFlowApp() {
    
    app.terminate()
}

# Rotate devices

Device can be rotate by changing orientation in XCUIDevice.shared().orientation:

XCUIDevice.shared().orientation = .landscapeLeft
XCUIDevice.shared().orientation = .portrait

# Syntax

  • XCUIApplication() // Proxy for an application. The information identifying the application is specified in the Xcode target settings as the "Target Application".
  • XCUIElement() // A user interface element in an application.