# NSUserDefaults

# Setting values

To set a value in NSUserDefaults, you can use the following functions:

# Swift < 3

setBool(_:forKey:)
setFloat(_:forKey:)
setInteger(_:forKey:)
setObject(_:forKey:)
setDouble(_:forKey:)
setURL(_:forKey:)

# Swift 3

In Swift 3 the names of function is changed to set insted of set folloed by the type.

set(_:forKey:) 

# Objective-C

-(void)setBool:(BOOL)value forKey:(nonnull NSString *)defaultName;
-(void)setFloat:(float)value forKey:(nonnull NSString *)defaultName;
-(void)setInteger:(NSInteger)value forKey:(nonnull NSString *)defaultName;
-(void)setObject:(nullable id)value forKey:(nonnull NSString *)defaultName;
-(void)setDouble:(double)value forKey:(nonnull NSString *)defaultName;
-(void)setURL:(nullable NSURL *)value forKey:(nonnull NSString *)defaultName;

Example usage would be:

# Swift < 3

NSUserDefaults.standardUserDefaults.setObject("Netherlands", forKey: "HomeCountry")

# Swift 3

UserDefaults.standard.set("Netherlands", forKey: "HomeCountry")

# Objective-C

[[NSUserDefaults standardUserDefaults] setObject:@"Netherlands" forKey:@"HomeCountry"];

# Custom objects

# Swift

public func encodeWithCoder(aCoder: NSCoder) {
    aCoder.encodeObject(name, forKey:"name")
    aCoder.encodeObject(unitId, forKey: "unitId")
}
    
required public init(coder aDecoder: NSCoder) {
    super.init()
    name = aDecoder.decodeObjectForKey("name") as? String
    unitId = aDecoder.decodeIntegerForKey("unitId") as? NSInteger
}

# Objective-C

- (id)initWithCoder:(NSCoder *)coder {
    self = [super init];
    if (self) {
        name = [coder decodeObjectForKey:@"name"];
        unitId = [coder decodeIntegerForKey:@"unitId"];
    }
    return self;
}

- (void)encodeWithCoder:(NSCoder*)coder {
    [coder encodeObject:name forKey:@"name"];
    [coder encodeInteger:unitId forKey:@"unitId"];
}

# Use Managers to Save and Read Data

While you can use the NSUserDefaults methods anywhere, it can sometimes be better to define a manager that saves and reads from NSUserDefaults for you and then use that manager for reading or writing your data.

Suppose that we want to save a user’s score into NSUserDefaults. We can create a class like the one below that has at two methods: setHighScore and highScore. Anywhere you want to access the high scores, create an instance of this class.

# Swift

public class ScoreManager: NSObject {

    let highScoreDefaultKey = "HighScoreDefaultKey"

    var highScore = {
        set {
            // This method includes your implementation for saving the high score
            // You can use NSUserDefaults or any other data store like CoreData or
            // SQLite etc.
    
            NSUserDefaults.standardUserDefaults().setInteger(newValue, forKey: highScoreDefaultKey)
            NSUserDefaults.standardUserDefaults().synchronize()
        }
        get {
        //This method includes your implementation for reading the high score

            let score = NSUserDefaults.standardUserDefaults().objectForKey(highScoreDefaultKey)
    
            if (score != nil) {
                return score.integerValue;
            } else {
                //No high score available, so return -1
                return -1;
            }
        }
    }
}

# Objective-C

#import "ScoreManager.h"

#define HIGHSCRORE_KEY @"highScore"

@implementation ScoreManager

- (void)setHighScore:(NSUInteger) highScore {
    // This method includes your implementation for saving the high score
    // You can use NSUserDefaults or any other data store like CoreData or
    // SQLite etc.

    [[NSUserDefaults standardUserDefaults] setInteger:highScore forKey:HIGHSCRORE_KEY];
    [[NSUserDefaults standardUserDefaults] synchronize];
}

- (NSInteger)highScore
{

    //This method includes your implementation for reading the high score

    NSNumber *highScore = [[NSUserDefaults standardUserDefaults] objectForKey:HIGHSCRORE_KEY];
    if (highScore) {
        return highScore.integerValue;
    }else
    {
        //No high score available, so return -1

        return -1;
    }

}

@end

The advantages are that:

  • The implementation of your read and write process is only in one place and you can change it (for example switch from `NSUserDefaults` to Core Data) whenever you want and not worry about changing all places that you are working with the high score.
  • Simply call only one method when you want to access to score or write it.
  • Simply debug it when you see a bug or something like this.
  • Note

    If you are worried about synchronization, it is better to use a singleton class that manages the synchronization.

    # UserDefaults uses in Swift 3

    Every application needed to store User Session or User related details inside application in UserDefaults.So we made whole logic inside a Class for managing UserDefaults better way.

    Swift 3

    import Foundation
    
    public struct Session {
    
        fileprivate static let defaults = UserDefaults.standard
    
        enum userValues: String {
            case auth_token
            case email
            case fname
            case mobile
            case title
            case userId
            case userType
            case OTP
            case isApproved
        }
        
        
        //MARK: - Getting here User Details
        static func getUserSessionDetails()->[String:AnyObject]? {
            let dictionary = defaults.object(forKey: "LoginSession") as? [String:AnyObject]
            return  dictionary
        }
        
        //MARK: - Saving Device Token
        static func saveDeviceToken(_ token:String){
            guard (gettingDeviceToken() ?? "").isEmpty else {
                return
            }
            defaults.removeObject(forKey: "deviceToken")
            defaults.set(token, forKey: "deviceToken")
            defaults.synchronize()
        }
        
        //MARK: - Getting Token here
        static func gettingDeviceToken()->String?{
            let token = defaults.object(forKey: "deviceToken") as? String
            if token == nil{
                return ""
            }else{ return token}
        }
        
        //MARK: - Setting here User Details
        static func setUserSessionDetails(_ dic :[String : AnyObject]){
            defaults.removeObject(forKey: "LoginSession")
            defaults.set(dic, forKey: "LoginSession")
            defaults.synchronize()
        }
        
        //MARK:- Removing here all Default Values
        static func userSessionLogout(){
            //Set Activity
            defaults.removeObject(forKey: "LoginSession")
            defaults.synchronize()
        }
        
        //MARK: - Get value from session here
        static func getUserValues(value: userValues) -> String? {
            let dic = getUserSessionDetails() ?? [:]
            guard let value = dic[value.rawValue] else{
                return ""
            }
            return value as? String
        }
        
    }
    
    

    Use of UserDefaults Class

    //Saving user Details
    Session.setUserSessionDetails(json ?? [:])
    
    //Retriving user Details 
    let userId = Session.getUserValues(value: .userId) ?? ""
    
    

    # Getting Default Values

    To get a value in NSUserDefaults you can use the following functions:

    # Swift

    arrayForKey(_:)
    boolForKey(_:)
    dataForKey(_:)
    dictionaryForKey(_:)
    floatForKey(_:)
    integerForKey(_:)
    objectForKey(_:)
    stringArrayForKey(_:)
    stringForKey(_:)
    doubleForKey(_:)
    URLForKey(_:)
    
    

    # Objective-C

    -(nullable NSArray *)arrayForKey:(nonnull NSString *)defaultName;
    -(BOOL)boolForKey:(nonnull NSString *)defaultName;
    -(nullable NSData *)dataForKey:(nonnull NSString *)defaultName;
    -(nullable NSDictionary<NSString *, id> *)dictionaryForKey:(nonnull NSString *)defaultName;
    -(float)floatForKey:(nonnull NSString *)defaultName;
    -(NSInteger)integerForKey:(nonnull NSString *)defaultName;
    -(nullable id)objectForKey:(nonnull NSString *)key;
    -(nullable NSArray<NSString *> *)stringArrayForKey:(nonnull NSString *)defaultName;
    -(nullable NSString *)stringForKey:(nonnull NSString *)defaultName;
    -(double)doubleForKey:(nonnull NSString *)defaultName;
    -(nullable NSURL *)URLForKey:(nonnull NSString *)defaultName;
    
    

    Example usage would be:

    # Swift

    let homeCountry = NSUserDefaults.standardUserDefaults().stringForKey("HomeCountry")
    
    

    # Objective-C

    NSString *homeCountry = [[NSUserDefaults standardUserDefaults] stringForKey:@"HomeCountry"];
    
    

    # Saving Values

    NSUserDefaults are written to disk periodically by the system, but there are times when you want your changes saved immediately, such as when the app transitions into background state. This is done by calling synchronize.

    # Swift

    NSUserDefaults.standardUserDefaults().synchronize()
    
    

    # Objective-C

    [[NSUserDefaults standardUserDefaults] synchronize];
    
    

    # Clearing NSUserDefaults

    # Swift

    let bundleIdentifier = NSBundle.mainBundle().bundleIdentifier()
    
    NSUserDefaults.standardUserDefaults().removePersistentDomainForName(bundleIdentifier)
    
    

    # Objective-C

    NSString *bundleIdentifier = [[NSBundle mainBundle] bundleIdentifier];
    
    [[NSUserDefaults standardUserDefaults] removePersistentDomainForName: bundleIdentifier];
    
    

    # Syntax

  • `UserDefaults.standard.set(dic, forKey: "LoginSession") //Save value inside userdefaults`
      - `UserDefaults.standard.object(forKey: "LoginSession") as? [String:AnyObject] ?? [:] //Get value from UserDefaults`

      # Remarks

      NSUserDefault which are used to store all type of DataType, and you can get its value anywhere in the class of app. NSUserDefault (opens new window)