# # Raster and Image Analysis

See also I/O for Raster Images (opens new window)

## # Calculating GLCM Texture

Gray Level Co-Occurrence Matrix (opens new window) (Haralick et al. 1973) texture is a powerful image feature for image analysis. The `glcm`

package provides a easy-to-use function to calculate such texutral features for `RasterLayer`

objects in R.

```
library(glcm)
library(raster)
r <- raster("C:/Program Files/R/R-3.2.3/doc/html/logo.jpg")
plot(r)
```

**Calculating GLCM textures in one direction**

```
rglcm <- glcm(r,
window = c(9,9),
shift = c(1,1),
statistics = c("mean", "variance", "homogeneity", "contrast",
"dissimilarity", "entropy", "second_moment")
)
plot(rglcm)
```

**Calculation rotation-invariant texture features**

The textural features can also be calculated in all 4 directions (0°, 45°, 90° and 135°) and then combined to one rotation-invariant texture. The key for this is the `shift`

parameter:

```
rglcm1 <- glcm(r,
window = c(9,9),
shift=list(c(0,1), c(1,1), c(1,0), c(1,-1)),
statistics = c("mean", "variance", "homogeneity", "contrast",
"dissimilarity", "entropy", "second_moment")
)
plot(rglcm1)
```

## # Mathematical Morphologies

The package `mmand`

provides functions for the calculation of Mathematical Morphologies for n-dimensional arrays. With a little workaround, these can also be calculated for raster images.

```
library(raster)
library(mmand)
r <- raster("C:/Program Files/R/R-3.2.3/doc/html/logo.jpg")
plot(r)
```

At first, a kernel (moving window) has to be set with a size (e.g. 9x9) and a shape type (e.g. `disc`

, `box`

or `diamond`

)

```
sk <- shapeKernel(c(9,9), type="disc")
```

Afterwards, the raster layer has to be converted into an array wich is used as input for the `erode()`

function.

```
rArr <- as.array(r, transpose = TRUE)
rErode <- erode(rArr, sk)
rErode <- setValues(r, as.vector(aperm(rErode)))
```

Besides `erode()`

, also the morphological functions `dilate()`

, `opening()`

and `closing()`

can be applied like this.

```
plot(rErode)
```