# Classes
# Constructor
A class can have only one constructor, that is a method called initialize
. The method is automatically invoked when a new instance of the class is created.
class Customer
def initialize(name)
@name = name.capitalize
end
end
sarah = Customer.new('sarah')
sarah.name #=> 'Sarah'
# Creating a class
You can define a new class using the class
keyword.
class MyClass
end
Once defined, you can create a new instance using the .new
method
somevar = MyClass.new
# => #<MyClass:0x007fe2b8aa4a18>
# Access Levels
Ruby has three access levels. They are public
, private
and protected
.
Methods that follow the private
or protected
keywords are defined as such. Methods that come before these are implicitly public
methods.
# Public Methods
A public method should describe the behavior of the object being created. These methods can be called from outside the scope of the created object.
class Cat
def initialize(name)
@name = name
end
def speak
puts "I'm #{@name} and I'm 2 years old"
end
...
end
new_cat = Cat.new("garfield")
#=> <Cat:0x2321868 @name="garfield">
new_cat.speak
#=> I'm garfield and I'm 2 years old
These methods are public ruby methods, they describe the behavior for initializing a new cat and the behavior of the speak method.
public
keyword is unnecessary, but can be used to escape private
or protected
def MyClass
def first_public_method
end
private
def private_method
end
public
def second_public_method
end
end
# Private Methods
Private methods are not accessible from outside of the object. They are used internally by the object. Using the cat example again:
class Cat
def initialize(name)
@name = name
end
def speak
age = calculate_cat_age # here we call the private method
puts "I'm #{@name} and I'm #{age} years old"
end
private
def calculate_cat_age
2 * 3 - 4
end
end
my_cat = Cat.new("Bilbo")
my_cat.speak #=> I'm Bilbo and I'm 2 years old
my_cat.calculate_cat_age #=> NoMethodError: private method `calculate_cat_age' called for #<Cat:0x2321868 @name="Bilbo">
As you can see in the example above, the newly created Cat object has access to the calculate_cat_age
method internally. We assign the variable age
to the result of running the private calculate_cat_age
method which prints the name and age of the cat to the console.
When we try and call the calculate_cat_age
method from outside the my_cat
object, we receive a NoMethodError
because it's private. Get it?
# Protected Methods
Protected methods are very similar to private methods. They cannot be accessed outside the instance of object in the same way private methods can't be. However, using the self
ruby method, protected methods can be called within the context of an object of the same type.
class Cat
def initialize(name, age)
@name = name
@age = age
end
def speak
puts "I'm #{@name} and I'm #{@age} years old"
end
# this == method allows us to compare two objects own ages.
# if both Cat's have the same age they will be considered equal.
def ==(other)
self.own_age == other.own_age
end
protected
def own_age
self.age
end
end
cat1 = Cat.new("ricky", 2)
=> #<Cat:0x007fe2b8aa4a18 @name="ricky", @age=2>
cat2 = Cat.new("lucy", 4)
=> #<Cat:0x008gfb7aa6v67 @name="lucy", @age=4>
cat3 = Cat.new("felix", 2)
=> #<Cat:0x009frbaa8V76 @name="felix", @age=2>
You can see we've added an age parameter to the cat class and created three new cat objects with the name and age. We are going to call the own_age
protected method to compare the age's of our cat objects.
cat1 == cat2
=> false
cat1 == cat3
=> true
Look at that, we were able to retrieve cat1's age using the self.own_age
protected method and compare it against cat2's age by calling cat2.own_age
inside of cat1.
# Accessing instance variables with getters and setters
We have three methods:
attr_reader
: used to allowread
ing the variable outside the class.attr_writer
: used to allow modifying the variable outside the class.attr_accessor
: combines both methods.
class Cat
attr_reader :age # you can read the age but you can never change it
attr_writer :name # you can change name but you are not allowed to read
attr_accessor :breed # you can both change the breed and read it
def initialize(name, breed)
@name = name
@breed = breed
@age = 2
end
def speak
puts "I'm #{@name} and I am a #{@breed} cat"
end
end
my_cat = Cat.new("Banjo", "birman")
# reading values:
my_cat.age #=> 2
my_cat.breed #=> "birman"
my_cat.name #=> Error
# changing values
my_cat.age = 3 #=> Error
my_cat.breed = "sphynx"
my_cat.name = "Bilbo"
my_cat.speak #=> I'm Bilbo and I am a sphynx cat
Note that the parameters are symbols. this works by creating a method.
class Cat
attr_accessor :breed
end
Is basically the same as:
class Cat
def breed
@breed
end
def breed= value
@breed = value
end
end
# Class Methods types
Classes have 3 types of methods: instance, singleton and class methods.
# Instance Methods
These are methods that can be called from an instance
of the class.
class Thing
def somemethod
puts "something"
end
end
foo = Thing.new # create an instance of the class
foo.somemethod # => something
# Class Method
These are static methods, i.e, they can be invoked on the class, and not on an instantiation of that class.
class Thing
def Thing.hello(name)
puts "Hello, #{name}!"
end
end
It is equivalent to use self
in place of the class name. The following code is equivalent to the code above:
class Thing
def self.hello(name)
puts "Hello, #{name}!"
end
end
Invoke the method by writing
Thing.hello("John Doe") # prints: "Hello, John Doe!"
# Singleton Methods
These are only available to specific instances of the class, but not to all.
# create an empty class
class Thing
end
# two instances of the class
thing1 = Thing.new
thing2 = Thing.new
# create a singleton method
def thing1.makestuff
puts "I belong to thing one"
end
thing1.makestuff # => prints: I belong to thing one
thing2.makestuff # NoMethodError: undefined method `makestuff' for #<Thing>
Both the singleton
and class
methods are called eigenclass
es. Basically, what ruby does is to create an anonymous class that holds such methods so that it won't interfere with the instances that are created.
Another way of doing this is by the class <<
constructor. For example:
# a class method (same as the above example)
class Thing
class << self # the anonymous class
def hello(name)
puts "Hello, #{name}!"
end
end
end
Thing.hello("sarah") # => Hello, sarah!
# singleton method
class Thing
end
thing1 = Thing.new
class << thing1
def makestuff
puts "I belong to thing one"
end
end
thing1.makestuff # => prints: "I belong to thing one"
# Dynamic class creation
Classes can be created dynamically through the use of Class.new
.
# create a new class dynamically
MyClass = Class.new
# instantiate an object of type MyClass
my_class = MyClass.new
In the above example, a new class is created and assigned to the constant MyClass
. This class can be instantiated and used just like any other class.
The Class.new
method accepts a Class
which will become the superclass of the dynamically created class.
# dynamically create a class that subclasses another
Staffy = Class.new(Dog)
# instantiate an object of type Staffy
lucky = Staffy.new
lucky.is_a?(Staffy) # true
lucky.is_a?(Dog) # true
The Class.new
method also accepts a block. The context of the block is the newly created class. This allows methods to be defined.
Duck =
Class.new do
def quack
'Quack!!'
end
end
# instantiate an object of type Duck
duck = Duck.new
duck.quack # 'Quack!!'
# New, allocate, and initialize
In many languages, new instances of a class are created using a special new
keyword. In Ruby, new
is also used to create instances of a class, but it isn't a keyword; instead, it's a static/class method, no different from any other static/class method. The definition is roughly this:
class MyClass
def self.new(*args)
obj = allocate
obj.initialize(*args) # oversimplied; initialize is actually private
obj
end
end
allocate
performs the real 'magic' of creating an uninitialized instance of the class
Note also that the return value of initialize
is discarded, and obj is returned instead. This makes it immediately clear why you can code your initialize method without worrying about returning self
at the end.
The 'normal' new
method that all classes get from Class
works as above, but it's possible to redefine it however you like, or to define alternatives that work differently. For example:
class MyClass
def self.extraNew(*args)
obj = allocate
obj.pre_initialize(:foo)
obj.initialize(*args)
obj.post_initialize(:bar)
obj
end
end
# Class and instance variables
There are several special variable types that a class can use for more easily sharing data.
Instance variables, preceded by @
. They are useful if you want to use the same variable in different methods.
class Person
def initialize(name, age)
my_age = age # local variable, will be destroyed at end of constructor
@name = name # instance variable, is only destroyed when the object is
end
def some_method
puts "My name is #{@name}." # we can use @name with no problem
end
def another_method
puts "My age is #{my_age}." # this will not work!
end
end
mhmd = Person.new("Mark", 23)
mhmd.some_method #=> My name is Mark.
mhmd.another_method #=> throws an error
Class variable, preceded by @@
. They contain the same values across all instances of a class.
class Person
@@persons_created = 0 # class variable, available to all objects of this class
def initialize(name)
@name = name
# modification of class variable persists across all objects of this class
@@persons_created += 1
end
def how_many_persons
puts "persons created so far: #{@@persons_created}"
end
end
mark = Person.new("Mark")
mark.how_many_persons #=> persons created so far: 1
helen = Person.new("Helen")
mark.how_many_persons #=> persons created so far: 2
helen.how_many_persons #=> persons created so far: 2
# you could either ask mark or helen
Global Variables, preceded by $
. These are available anywhere to the program, so make sure to use them wisely.
$total_animals = 0
class Cat
def initialize
$total_animals += 1
end
end
class Dog
def initialize
$total_animals += 1
end
end
bob = Cat.new()
puts $total_animals #=> 1
fred = Dog.new()
puts $total_animals #=> 2
# Syntax
- class Name
- #some code describing the class behavior
- end
# Remarks
Class names in Ruby are Constants, so the first letter should be a capital.
class Cat # correct
end
class dog # wrong, throws an error
end