# Foldable

Foldable is the class of types t :: * -> * which admit a folding operation. A fold aggregates the elements of a structure in a well-defined order, using a combining function.

# An instance of Foldable for a binary tree

To instantiate Foldable you need to provide a definition for at least foldMap or foldr.

data Tree a = Leaf
            | Node (Tree a) a (Tree a)

instance Foldable Tree where
    foldMap f Leaf = mempty
    foldMap f (Node l x r) = foldMap f l `mappend` f x `mappend` foldMap f r
    
    foldr f acc Leaf = acc
    foldr f acc (Node l x r) = foldr f (f x (foldr f acc r)) l

This implementation performs an in-order traversal (opens new window) of the tree.

ghci> let myTree = Node (Node Leaf 'a' Leaf) 'b' (Node Leaf 'c' Leaf)

--    +--'b'--+
--    |       |
-- +-'a'-+ +-'c'-+
-- |     | |     |
-- *     * *     *

ghci> toList myTree
"abc"

The DeriveFoldable extension allows GHC to generate Foldable instances based on the structure of the type. We can vary the order of the machine-written traversal by adjusting the layout of the Node constructor.

data Inorder a = ILeaf
               | INode (Inorder a) a (Inorder a)  -- as before
               deriving Foldable

data Preorder a = PrLeaf
                | PrNode a (Preorder a) (Preorder a)
                deriving Foldable

data Postorder a = PoLeaf
                 | PoNode (Postorder a) (Postorder a) a
                 deriving Foldable

-- injections from the earlier Tree type
inorder :: Tree a -> Inorder a
inorder Leaf = ILeaf
inorder (Node l x r) = INode (inorder l) x (inorder r)

preorder :: Tree a -> Preorder a
preorder Leaf = PrLeaf
preorder (Node l x r) = PrNode x (preorder l) (preorder r)

postorder :: Tree a -> Postorder a
postorder Leaf = PoLeaf
postorder (Node l x r) = PoNode (postorder l) (postorder r) x

ghci> toList (inorder myTree)
"abc"
ghci> toList (preorder myTree)
"bac"
ghci> toList (postorder myTree)
"acb"

# Definition of Foldable

class Foldable t where
    {-# MINIMAL foldMap | foldr #-}

    foldMap :: Monoid m => (a -> m) -> t a -> m
    foldMap f = foldr (mappend . f) mempty

    foldr :: (a -> b -> b) -> b -> t a -> b
    foldr f z t = appEndo (foldMap (Endo #. f) t) z

    -- and a number of optional methods

Intuitively (though not technically), Foldable structures are containers of elements a which allow access to their elements in a well-defined order. The foldMap operation maps each element of the container to a Monoid (opens new window) and collapses them using the Monoid structure.

# Counting the elements of a Foldable structure

length counts the occurences of elements a in a foldable structure t a.

ghci> length [7, 2, 9]  -- t ~ []
3
ghci> length (Right 'a')  -- t ~ Either e
1  -- 'Either e a' may contain zero or one 'a'
ghci> length (Left "foo")  -- t ~ Either String
0
ghci> length (3, True)  -- t ~ (,) Int
1  -- '(c, a)' always contains exactly one 'a'

length is defined as being equivalent to:

class Foldable t where
    -- ...
    length :: t a -> Int
    length = foldl' (\c _ -> c+1) 0

Note that this return type Int restricts the operations that can be performed on values obtained by calls to the length function. fromIntegralis a useful function that allows us to deal with this problem.

# Folding a structure in reverse

Any fold can be run in the opposite direction with the help of the Dual monoid (opens new window), which flips an existing monoid so that aggregation goes backwards.

newtype Dual a = Dual { getDual :: a }

instance Monoid m => Monoid (Dual m) where
    mempty = Dual mempty
    (Dual x) `mappend` (Dual y) = Dual (y `mappend` x)

When the underlying monoid of a foldMap call is flipped with Dual, the fold runs backwards; the following Reverse type is defined in Data.Functor.Reverse (opens new window):

newtype Reverse t a = Reverse { getReverse :: t a }

instance Foldable t => Foldable (Reverse t) where
    foldMap f = getDual . foldMap (Dual . f) . getReverse

We can use this machinery to write a terse reverse for lists:

reverse :: [a] -> [a]
reverse = toList . Reverse

# Flattening a Foldable structure into a list

toList flattens a Foldable structure t a into a list of as.

ghci> toList [7, 2, 9]  -- t ~ []
[7, 2, 9]
ghci> toList (Right 'a')  -- t ~ Either e
"a"
ghci> toList (Left "foo")  -- t ~ Either String
[]
ghci> toList (3, True)  -- t ~ (,) Int
[True]

toList is defined as being equivalent to:

class Foldable t where
    -- ...
    toList :: t a -> [a]
    toList = foldr (:) []

# Performing a side-effect for each element of a Foldable structure

traverse_ executes an Applicative action for every element in a Foldable structure. It ignores the action's result, keeping only the side-effects. (For a version which doesn't discard results, use Traversable (opens new window).)

-- using the Writer applicative functor (and the Sum monoid)
ghci> runWriter $ traverse_ (\x -> tell (Sum x)) [1,2,3]
((),Sum {getSum = 6})
-- using the IO applicative functor
ghci> traverse_ putStrLn (Right "traversing")
traversing
ghci> traverse_ putStrLn (Left False)
-- nothing printed

for_ is traverse_ with the arguments flipped. It resembles a foreach loop in an imperative language.

ghci> let greetings = ["Hello", "Bonjour", "Hola"]
ghci> :{
ghci|     for_ greetings $ \greeting -> do
ghci|         print (greeting ++ " Stack Overflow!")
ghci| :}
"Hello Stack Overflow!"
"Bonjour Stack Overflow!"
"Hola Stack Overflow!"

sequenceA_ collapses a Foldable full of Applicative actions into a single action, ignoring the result.

ghci> let actions = [putStrLn "one", putStLn "two"]
ghci> sequenceA_ actions
one
two

traverse_ is defined as being equivalent to:

traverse_ :: (Foldable t, Applicative f) => (a -> f b) -> t a -> f ()
traverse_ f = foldr (\x action -> f x *> action) (pure ())

sequenceA_ is defined as:

sequenceA_ :: (Foldable t, Applicative f) -> t (f a) -> f ()
sequenceA_ = traverse_ id

Moreover, when the Foldable is also a Functor, traverse_ and sequenceA_ have the following relationship:

traverse_ f = sequenceA_ . fmap f

# Flattening a Foldable structure into a Monoid

foldMap maps each element of the Foldable structure to a Monoid (opens new window), and then combines them into a single value.

foldMap and foldr can be defined in terms of one another, which means that instances of Foldable need only give a definition for one of them.

class Foldable t where
    foldMap :: Monoid m => (a -> m) -> t a -> m
    foldMap f = foldr (mappend . f) mempty

Example usage with the Product monoid (opens new window):

product :: (Num n, Foldable t) => t n -> n
product = getProduct . foldMap Product

# Checking if a Foldable structure is empty

null returns True if there are no elements a in a foldable structure t a, and False if there is one or more. Structures for which null is True have a length (opens new window) of 0.

ghci> null []
True
ghci> null [14, 29]
False
ghci> null Nothing
True
ghci> null (Right 'a')
False
ghci> null ('x', 3)
False

null is defined as being equivalent to:

class Foldable t where
    -- ...
    null :: t a -> Bool
    null = foldr (\_ _ -> False) True

# Remarks

If t is Foldable it means that for any value t a we know how to access all of the elements of a from "inside" of t a in a fixed linear order. This is the meaning of foldMap :: Monoid m => (a -> m) -> (t a -> m): we "visit" each element with a summary function and smash all the summaries together. Monoids respect order (but are invariant to different groupings).