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NSUserDefaults

To set a value in NSUserDefaults, you can use the following functions:

setBool(_:forKey:)
setFloat(_:forKey:)
setInteger(_:forKey:)
setObject(_:forKey:)
setDouble(_:forKey:)
setURL(_:forKey:)

In Swift 3 the names of function is changed to set insted of set folloed by the type.

set(_:forKey:)
-(void)setBool:(BOOL)value forKey:(nonnull NSString *)defaultName;
-(void)setFloat:(float)value forKey:(nonnull NSString *)defaultName;
-(void)setInteger:(NSInteger)value forKey:(nonnull NSString *)defaultName;
-(void)setObject:(nullable id)value forKey:(nonnull NSString *)defaultName;
-(void)setDouble:(double)value forKey:(nonnull NSString *)defaultName;
-(void)setURL:(nullable NSURL *)value forKey:(nonnull NSString *)defaultName;

Example usage would be:

NSUserDefaults.standardUserDefaults.setObject("Netherlands", forKey: "HomeCountry")
UserDefaults.standard.set("Netherlands", forKey: "HomeCountry")
[[NSUserDefaults standardUserDefaults] setObject:@"Netherlands" forKey:@"HomeCountry"];
public func encodeWithCoder(aCoder: NSCoder) {
aCoder.encodeObject(name, forKey:"name")
aCoder.encodeObject(unitId, forKey: "unitId")
}
required public init(coder aDecoder: NSCoder) {
super.init()
name = aDecoder.decodeObjectForKey("name") as? String
unitId = aDecoder.decodeIntegerForKey("unitId") as? NSInteger
}
- (id)initWithCoder:(NSCoder *)coder {
self = [super init];
if (self) {
name = [coder decodeObjectForKey:@"name"];
unitId = [coder decodeIntegerForKey:@"unitId"];
}
return self;
}
- (void)encodeWithCoder:(NSCoder*)coder {
[coder encodeObject:name forKey:@"name"];
[coder encodeInteger:unitId forKey:@"unitId"];
}

While you can use the NSUserDefaults methods anywhere, it can sometimes be better to define a manager that saves and reads from NSUserDefaults for you and then use that manager for reading or writing your data.

Suppose that we want to save a user’s score into NSUserDefaults. We can create a class like the one below that has at two methods: setHighScore and highScore. Anywhere you want to access the high scores, create an instance of this class.

public class ScoreManager: NSObject {
let highScoreDefaultKey = "HighScoreDefaultKey"
var highScore = {
set {
// This method includes your implementation for saving the high score
// You can use NSUserDefaults or any other data store like CoreData or
// SQLite etc.
NSUserDefaults.standardUserDefaults().setInteger(newValue, forKey: highScoreDefaultKey)
NSUserDefaults.standardUserDefaults().synchronize()
}
get {
//This method includes your implementation for reading the high score
let score = NSUserDefaults.standardUserDefaults().objectForKey(highScoreDefaultKey)
if (score != nil) {
return score.integerValue;
} else {
//No high score available, so return -1
return -1;
}
}
}
}
#import "ScoreManager.h"
#define HIGHSCRORE_KEY @"highScore"
@implementation ScoreManager
- (void)setHighScore:(NSUInteger) highScore {
// This method includes your implementation for saving the high score
// You can use NSUserDefaults or any other data store like CoreData or
// SQLite etc.
[[NSUserDefaults standardUserDefaults] setInteger:highScore forKey:HIGHSCRORE_KEY];
[[NSUserDefaults standardUserDefaults] synchronize];
}
- (NSInteger)highScore
{
//This method includes your implementation for reading the high score
NSNumber *highScore = [[NSUserDefaults standardUserDefaults] objectForKey:HIGHSCRORE_KEY];
if (highScore) {
return highScore.integerValue;
}else
{
//No high score available, so return -1
return -1;
}
}
@end

The advantages are that:

  • The implementation of your read and write process is only in one place and you can change it (for example switch from `NSUserDefaults` to Core Data) whenever you want and not worry about changing all places that you are working with the high score.
  • Simply call only one method when you want to access to score or write it.
  • Simply debug it when you see a bug or something like this.
  • Note

    If you are worried about synchronization, it is better to use a singleton class that manages the synchronization.

    Every application needed to store User Session or User related details inside application in UserDefaults.So we made whole logic inside a Class for managing UserDefaults better way.

    Swift 3

    import Foundation
    public struct Session {
    fileprivate static let defaults = UserDefaults.standard
    enum userValues: String {
    case auth_token
    case email
    case fname
    case mobile
    case title
    case userId
    case userType
    case OTP
    case isApproved
    }
    //MARK: - Getting here User Details
    static func getUserSessionDetails()->[String:AnyObject]? {
    let dictionary = defaults.object(forKey: "LoginSession") as? [String:AnyObject]
    return dictionary
    }
    //MARK: - Saving Device Token
    static func saveDeviceToken(_ token:String){
    guard (gettingDeviceToken() ?? "").isEmpty else {
    return
    }
    defaults.removeObject(forKey: "deviceToken")
    defaults.set(token, forKey: "deviceToken")
    defaults.synchronize()
    }
    //MARK: - Getting Token here
    static func gettingDeviceToken()->String?{
    let token = defaults.object(forKey: "deviceToken") as? String
    if token == nil{
    return ""
    }else{ return token}
    }
    //MARK: - Setting here User Details
    static func setUserSessionDetails(_ dic :[String : AnyObject]){
    defaults.removeObject(forKey: "LoginSession")
    defaults.set(dic, forKey: "LoginSession")
    defaults.synchronize()
    }
    //MARK:- Removing here all Default Values
    static func userSessionLogout(){
    //Set Activity
    defaults.removeObject(forKey: "LoginSession")
    defaults.synchronize()
    }
    //MARK: - Get value from session here
    static func getUserValues(value: userValues) -> String? {
    let dic = getUserSessionDetails() ?? [:]
    guard let value = dic[value.rawValue] else{
    return ""
    }
    return value as? String
    }
    }

    Use of UserDefaults Class

    //Saving user Details
    Session.setUserSessionDetails(json ?? [:])
    //Retriving user Details
    let userId = Session.getUserValues(value: .userId) ?? ""

    To get a value in NSUserDefaults you can use the following functions:

    arrayForKey(_:)
    boolForKey(_:)
    dataForKey(_:)
    dictionaryForKey(_:)
    floatForKey(_:)
    integerForKey(_:)
    objectForKey(_:)
    stringArrayForKey(_:)
    stringForKey(_:)
    doubleForKey(_:)
    URLForKey(_:)
    -(nullable NSArray *)arrayForKey:(nonnull NSString *)defaultName;
    -(BOOL)boolForKey:(nonnull NSString *)defaultName;
    -(nullable NSData *)dataForKey:(nonnull NSString *)defaultName;
    -(nullable NSDictionary<NSString *, id> *)dictionaryForKey:(nonnull NSString *)defaultName;
    -(float)floatForKey:(nonnull NSString *)defaultName;
    -(NSInteger)integerForKey:(nonnull NSString *)defaultName;
    -(nullable id)objectForKey:(nonnull NSString *)key;
    -(nullable NSArray<NSString *> *)stringArrayForKey:(nonnull NSString *)defaultName;
    -(nullable NSString *)stringForKey:(nonnull NSString *)defaultName;
    -(double)doubleForKey:(nonnull NSString *)defaultName;
    -(nullable NSURL *)URLForKey:(nonnull NSString *)defaultName;

    Example usage would be:

    let homeCountry = NSUserDefaults.standardUserDefaults().stringForKey("HomeCountry")
    NSString *homeCountry = [[NSUserDefaults standardUserDefaults] stringForKey:@"HomeCountry"];

    NSUserDefaults are written to disk periodically by the system, but there are times when you want your changes saved immediately, such as when the app transitions into background state. This is done by calling synchronize.

    NSUserDefaults.standardUserDefaults().synchronize()
    [[NSUserDefaults standardUserDefaults] synchronize];
    let bundleIdentifier = NSBundle.mainBundle().bundleIdentifier()
    NSUserDefaults.standardUserDefaults().removePersistentDomainForName(bundleIdentifier)
    NSString *bundleIdentifier = [[NSBundle mainBundle] bundleIdentifier];
    [[NSUserDefaults standardUserDefaults] removePersistentDomainForName: bundleIdentifier];
  • `UserDefaults.standard.set(dic, forKey: "LoginSession") //Save value inside userdefaults`
      - `UserDefaults.standard.object(forKey: "LoginSession") as? [String:AnyObject] ?? [:] //Get value from UserDefaults`

      NSUserDefault which are used to store all type of DataType, and you can get its value anywhere in the class of app. NSUserDefault