Initializers
Setting default property values
Section titled “Setting default property values”You can use an initializer to set default property values:
struct Example { var upvotes: Int init() { upvotes = 42 }}let myExample = Example() // call the initializerprint(myExample.upvotes) // prints: 42Or, specify default property values as a part of the property’s declaration:
struct Example { var upvotes = 42 // the type 'Int' is inferred here}Classes and structs must set all stored properties to an appropriate initial value by the time an instance is created. This example will not compile, because the initializer did not give an initial value for downvotes:
struct Example { var upvotes: Int var downvotes: Int init() { upvotes = 0 } // error: Return from initializer without initializing all stored properties}Customizing initialization with paramaters
Section titled “Customizing initialization with paramaters”struct MetricDistance { var distanceInMeters: Double
init(fromCentimeters centimeters: Double) { distanceInMeters = centimeters / 100 } init(fromKilometers kilos: Double) { distanceInMeters = kilos * 1000 }}
let myDistance = MetricDistance(fromCentimeters: 42)// myDistance.distanceInMeters is 0.42let myOtherDistance = MetricDistance(fromKilometers: 42)// myOtherDistance.distanceInMeters is 42000Note that you cannot omit the parameter labels:
let myBadDistance = MetricDistance(42) // error: argument labels do not match any available overloadsIn order to allow omission of parameter labels, use an underscore _ as the label:
struct MetricDistance { var distanceInMeters: Double init(_ meters: Double) { distanceInMeters = meters }}let myDistance = MetricDistance(42) // distanceInMeters = 42If your argument labels share names with one or more properties, use self to explicitly set the property values:
struct Color { var red, green, blue: Double init(red: Double, green: Double, blue: Double) { self.red = red self.green = green self.blue = blue }}Convenience init
Section titled “Convenience init”Swift classes supports having multiple ways of being initialized. Following Apple’s specs this 3 rules must be respected:
](https://i.stack.imgur.com/7ie2O.png)
](https://i.stack.imgur.com/y411s.png)class Foo {
var someString: String var someValue: Int var someBool: Bool
// Designated Initializer init(someString: String, someValue: Int, someBool: Bool) { self.someString = someString self.someValue = someValue self.someBool = someBool }
// A convenience initializer must call another initializer from the same class. convenience init() { self.init(otherString: "") }
// A convenience initializer must ultimately call a designated initializer.convenience init(otherString: String) { self.init(someString: otherString, someValue: 0, someBool: false) }}
class Baz: Foo{ var someFloat: Float
// Designed initializer init(someFloat: Float) { self.someFloat = someFloat
// A designated initializer must call a designated initializer from its immediate superclass. super.init(someString: "", someValue: 0, someBool: false) }
// A convenience initializer must call another initializer from the same class. convenience init() { self.init(someFloat: 0) }}Designated Initializer
Section titled “Designated Initializer”let c = Foo(someString: "Some string", someValue: 10, someBool: true)Convenience init()
Section titled “Convenience init()”let a = Foo()Convenience init(otherString: String)
Section titled “Convenience init(otherString: String)”let b = Foo(otherString: "Some string")Designated Initializer (will call the superclass Designated Initializer)
Section titled “Designated Initializer (will call the superclass Designated Initializer)”let d = Baz(someFloat: 3)Convenience init()
Section titled “Convenience init()”let e = Baz()Image source: The Swift Programming Language
Throwable Initilizer
Section titled “Throwable Initilizer”Using Error Handling to make Struct(or class) initializer as throwable initializer:
Example Error Handling enum:
enum ValidationError: Error { case invalid}You can use Error Handling enum to check the parameter for the Struct(or class) meet expected requirement
struct User { let name: String
init(name: String?) throws {
guard let name = name else { ValidationError.invalid }
self.name = name }}Now, you can use throwable initializer by:
do { let user = try User(name: "Sample name")
// success}catch ValidationError.invalid { // handle error}