# Dependency Injection

# Dependency Injection - Simple example

This class is called Greeter. Its responsibility is to output a greeting. It has two dependencies. It needs something that will give it the greeting to output, and then it needs a way to output that greeting. Those dependencies are both described as interfaces, IGreetingProvider and IGreetingWriter. In this example, those two dependencies are "injected" into Greeter. (Further explanation following the example.)

public class Greeter
{
    private readonly IGreetingProvider _greetingProvider;
    private readonly IGreetingWriter _greetingWriter;

    public Greeter(IGreetingProvider greetingProvider, IGreetingWriter greetingWriter)
    {
        _greetingProvider = greetingProvider;
        _greetingWriter = greetingWriter;
    }

    public void Greet()
    {
        var greeting = _greetingProvider.GetGreeting();
        _greetingWriter.WriteGreeting(greeting);
    }
}

public interface IGreetingProvider
{
    string GetGreeting();
}

public interface IGreetingWriter
{
    void WriteGreeting(string greeting);
}

The Greeting class depends on both IGreetingProvider and IGreetingWriter, but it is not responsible for creating instances of either. Instead it requires them in its constructor. Whatever creates an instance of Greeting must provide those two dependencies. We can call that "injecting" the dependencies.

Because dependencies are provided to the class in its constructor, this is also called "constructor injection."

A few common conventions:

  • The constructor saves the dependencies as private fields. As soon as the class is instantiated, those dependencies are available to all other non-static methods of the class.
  • The private fields are readonly. Once they are set in the constructor they cannot be changed. This indicates that those fields should not (and cannot) be modified outside of the constructor. That further ensures that those dependencies will be available for the lifetime of the class.
  • The dependencies are interfaces. This is not strictly necessary, but is common because it makes it easier to substitute one implementation of the dependency with another. It also allows providing a mocked version of the interface for unit testing purposes.

# How Dependency Injection Makes Unit Testing Easier

This builds on the previous example of the Greeter class which has two dependencies, IGreetingProvider and IGreetingWriter.

The actual implementation of IGreetingProvider might retrieve a string from an API call or a database. The implementation of IGreetingWriter might display the greeting in the console. But because Greeter has its dependencies injected into its constructor, it's easy to write a unit test that injects mocked versions of those interfaces. In real life we might use a framework like Moq (opens new window), but in this case I'll write those mocked implementations.

public class TestGreetingProvider : IGreetingProvider
{
    public const string TestGreeting = "Hello!";

    public string GetGreeting()
    {
        return TestGreeting;
    }
}

public class TestGreetingWriter : List<string>, IGreetingWriter
{
    public void WriteGreeting(string greeting)
    {
        Add(greeting);
    }
}

[TestClass]
public class GreeterTests
{
    [TestMethod]
    public void Greeter_WritesGreeting()
    {
        var greetingProvider = new TestGreetingProvider();
        var greetingWriter = new TestGreetingWriter();
        var greeter = new Greeter(greetingProvider, greetingWriter);
        greeter.Greet();
        Assert.AreEqual(greetingWriter[0], TestGreetingProvider.TestGreeting);
    }
}

The behavior of IGreetingProvider and IGreetingWriter are not relevant to this test. We want to test that Greeter gets a greeting and writes it. The design of Greeter (using dependency injection) allows us to inject mocked dependencies without any complicated moving parts. All we're testing is that Greeter interacts with those dependencies as we expect it to.

# Why We Use Dependency Injection Containers (IoC Containers)

Dependency injection means writing classes so that they do not control their dependencies - instead, their dependencies are provided to them ("injected.")

This is not the same thing as using a dependency injection framework (often called a "DI container", "IoC container", or just "container") like Castle Windsor, Autofac, SimpleInjector, Ninject, Unity, or others.

A container just makes dependency injection easier. For example, suppose you write a number of classes that rely on dependency injection. One class depends on several interfaces, the classes that implement those interfaces depend on other interfaces, and so on. Some depend on specific values. And just for fun, some of those classes implement IDisposable and need to be disposed.

Each individual class is well-written and easy to test. But now there's a different problem: Creating an instance of a class has become much more complicated. Suppose we're creating an instance of a CustomerService class. It has dependencies and its dependencies have dependencies. Constructing an instance might look something like this:

public CustomerData GetCustomerData(string customerNumber)
{
    var customerApiEndpoint = ConfigurationManager.AppSettings["customerApi:customerApiEndpoint"];
    var logFilePath = ConfigurationManager.AppSettings["logwriter:logFilePath"];
    var authConnectionString = ConfigurationManager.ConnectionStrings["authorization"].ConnectionString;
    using(var logWriter = new LogWriter(logFilePath ))
    {
        using(var customerApiClient = new CustomerApiClient(customerApiEndpoint))
        {
            var customerService = new CustomerService(
                new SqlAuthorizationRepository(authorizationConnectionString, logWriter),
                new CustomerDataRepository(customerApiClient, logWriter),
                logWriter
            );   
            
            // All this just to create an instance of CustomerService!         
            return customerService.GetCustomerData(string customerNumber);
        }
    }
}

You might wonder, why not put the whole giant construction in a separate function that just returns CustomerService? One reason is that because the dependencies for each class are injected into it, a class isn't responsible for knowing whether those dependencies are IDisposable or disposing them. It just uses them. So if a we had a GetCustomerService() function that returned a fully-constructed CustomerService, that class might contain a number of disposable resources and no way to access or dispose them.

And aside from disposing IDisposable, who wants to call a series of nested constructors like that, ever? That's a short example. It could get much, much worse. Again, that doesn't mean that we wrote the classes the wrong way. The classes might be individually perfect. The challenge is composing them together.

A dependency injection container simplifies that. It allows us to specify which class or value should be used to fulfill each dependency. This slightly oversimplified example uses Castle Windsor:

var container = new WindsorContainer()
container.Register(
    Component.For<CustomerService>(),
    Component.For<ILogWriter, LogWriter>()
        .DependsOn(Dependency.OnAppSettingsValue("logFilePath", "logWriter:logFilePath")),
    Component.For<IAuthorizationRepository, SqlAuthorizationRepository>()
        .DependsOn(Dependency.OnValue(connectionString, ConfigurationManager.ConnectionStrings["authorization"].ConnectionString)),
    Component.For<ICustomerDataProvider, CustomerApiClient>()
         .DependsOn(Dependency.OnAppSettingsValue("apiEndpoint", "customerApi:customerApiEndpoint"))   
);

We call this "registering dependencies" or "configuring the container." Translated, this tells our WindsorContainer:

  • If a class requires ILogWriter, create an instance of LogWriter. LogWriter requires a file path. Use this value from AppSettings.
  • If a class requires IAuthorizationRepository, create an instance of SqlAuthorizationRepository. It requires a connection string. Use this value from the ConnectionStrings section.
  • If a class requires ICustomerDataProvider, create a CustomerApiClient and provide the string it needs from AppSettings.

When we request a dependency from the container we call that "resolving" a dependency. It's bad practice to do that directly using the container, but that's a different story. For demonstration purposes, we could now do this:

var customerService = container.Resolve<CustomerService>();
var data = customerService.GetCustomerData(customerNumber);
container.Release(customerService);

The container knows that CustomerService depends on IAuthorizationRepository and ICustomerDataProvider. It knows what classes it needs to create to fulfill those requirements. Those classes, in turn, have more dependencies, and the container knows how to fulfill those. It will create every class it needs to until it can return an instance of CustomerService.

If it gets to a point where a class requires a dependency that we haven't registered, like IDoesSomethingElse, then when we try to resolve CustomerService it will throw a clear exception telling us that we haven't registered anything to fulfill that requirement.

Each DI framework behaves a little differently, but typically they give us some control over how certain classes are instantiated. For example, do we want it to create one instance of LogWriter and provide it to every class that depends on ILogWriter, or do we want it to create a new one every time? Most containers have a way to specify that.

What about classes that implement IDisposable? That's why we call container.Release(customerService); at the end. Most containers (including Windsor) will step back through all of the dependencies created and Dispose the ones that need disposing. If CustomerService is IDisposable it will dispose that too.

Registering dependencies as seen above might just look like more code to write. But when we have lots of classes with lots of dependencies then it really pays off. And if we had to write those same classes without using dependency injection then that same application with lots of classes would become difficult to maintain and test.

This scratches the surface of why we use dependency injection containers. How we configure our application to use one (and use it correctly) is not just one topic - it's a number of topics, as the instructions and examples vary from one container to the next.

# Remarks

Problems Solved By Dependency Injection

If we didn't use dependency injection, the Greeter class might look more like this:

public class ControlFreakGreeter
{
    public void Greet()
    {
        var greetingProvider = new SqlGreetingProvider(
            ConfigurationManager.ConnectionStrings["myConnectionString"].ConnectionString);
        var greeting = greetingProvider.GetGreeting();
        Console.WriteLine(greeting);
    }
}

It's a "control freak" because it controls creating the class that provides the greeting, it controls where the SQL connection string comes from, and it controls the output.

Using dependency injection, the Greeter class relinquishes those responsibilities in favor of a single responsibility, writing a greeting provided to it.

The Dependency Inversion Principle (opens new window) suggests that classes should depend on abstractions (like interfaces) rather than on other concrete classes. Direct dependencies (coupling) between classes can make maintenance progressively difficult. Depending on abstractions can reduce that coupling.

Dependency injection helps us to achieve that dependency inversion because it leads to writing classes that depend on abstractions. The Greeter class "knows" nothing at all of the implementation details of IGreetingProvider and IGreetingWriter. It only knows that the injected dependencies implement those interfaces. That means that changes to the concrete classes that implement IGreetingProvider and IGreetingWriter will not affect Greeter. Neither will replacing them with entirely different implementations. Only changes to the interfaces will. Greeter is decoupled.

ControlFreakGreeter is impossible to properly unit test. We want to test one small unit of code, but instead our test would include connecting to SQL and executing a stored procedure. It would also include testing the console output. Because ControlFreakGreeter does so much it's impossible to test in isolation from other classes.

Greeter is easy to unit test because we can inject mocked implementations of its dependencies that are easier to execute and verify than calling a stored procedure or reading the output of the console. It doesn't require a connection string in app.config.

The concrete implementations of IGreetingProvider and IGreetingWriter might become more complex. They, in turn might have their own dependencies which are injected into them. (For example, we'd inject the SQL connection string into SqlGreetingProvider.) But that complexity is "hidden" from other classes which only depend on the interfaces. That makes it easier to modify one class without a "ripple effect" that requires us to make corresponding changes to other classes.