AudioManager
Requesting Transient Audio Focus
Section titled “Requesting Transient Audio Focus”audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
audioManager.requestAudioFocus(audioListener, AudioManager.STREAM_MUSIC, AudioManager.AUDIOFOCUS_GAIN_TRANSIENT);
changedListener = new AudioManager.OnAudioFocusChangeListener() { @Override public void onAudioFocusChange(int focusChange) { if (focusChange == AudioManager.AUDIOFOCUS_GAIN) { // You now have the audio focus and may play sound. // When the sound has been played you give the focus back. audioManager.abandonAudioFocus(changedListener); } }}Requesting Audio Focus
Section titled “Requesting Audio Focus”audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
audioManager.requestAudioFocus(audioListener, AudioManager.STREAM_MUSIC, AudioManager.AUDIOFOCUS_GAIN);
changedListener = new AudioManager.OnAudioFocusChangeListener() { @Override public void onAudioFocusChange(int focusChange) { if (focusChange == AudioManager.AUDIOFOCUS_GAIN) { // You now have the audio focus and may play sound. } else if (focusChange == AudioManager.AUDIOFOCUS_REQUEST_FAILED) { // Handle the failure. } }}